Table of Contents

slice_new

“slice_map” creates a slice object from a map object.

Usage

slice_map name, map, [opacity, [resolution, [state, [source_state]]]]

Arguments

name = the name for the new slice object.

map = the name of the map object to use for computing the slice.

opacity = opacity of the new slice (default=1)

resolution = the number of pixels per sampling (default=5)

state = the state into which the object should be loaded (default=1) (set state=0 to append new mesh as a new state)

source_state = the state of the map from which the object should be loaded (default=0)

See Also

isomesh | isodot | load | cmd.slice_new | commands